![David Luebke, VP Graphics Research at NVIDIA](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSID8zQRRbmiQoVI-Ve9QAytwokWWK5jiJ5sgiemLsSqJi5CsdnoSl4l4xVJ7mXMGVQw8RFOv8_KdffBCUWMz2RwfQEEsvLQDq31Z8Gz9Dn7_FWJl2sOL9MWDyO8AGZiIW7V4AOtlKlx4/s1600/0.jpeg?format=500w)
David co-founded NVIDIA Research in 2006, after eight rewarding years on the faculty at the University of Virginia. He runs graphics research at NVIDIA, with his research interests including VR/AR, ray tracing, real-time rendering, GPU computing, and the intersection of machine learning with computer graphics. He was recently elevated to IEEE Fellow "for contributions to GPU computing and computer graphics."